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Some Big Players In Core

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Some Big Players In Core Empty Some Big Players In Core

Post  Leon Wed Feb 10, 2010 7:55 pm

Stone Heart Artifice Guild
This guild has a meeting hall in nearly every city worth mentioning in Core, they posses massive rescores and have a wealth of magical technology at their disposal. The central guild house is in vast City of Noir. The meeting hall in Noir is connected to every other guild hall through a network of “windows” (windows are the name for a powerful scrying artifact that allows visual and auditory information to travel over a great distance). The guild is approved of by most people because of it many humanitarian projects, such as the monorails that transport people quickly through the cities and the many golems it provides for construction and maintenance jobs. However Stone Heart has a dark side. Stone Heart has workshops that work on artificial life forms, War technology, and Breaker technology; these workshops are often deep underground or hidden in remote locations. Stone Heart also participates heavily in the black market.

Black Coin Guild
Black Coin is a thief’s guild. It often takes in both Breakers, Faceless and Channels as their powers supplement the guilds ability to get information and pull of jobs. The guild has countless fronts, of varying merchandise. Members of the guild are given a list of twenty contacts which they meet with on a regular basis; this list usually grows as the member progresses up in the guild. There is rumour that there is one man behind the black coin guild, one who knows the name of every member and knows how to reach each one through the complex web of contacts that act as a proxy between him and the authorities.

The Order
Once the most powerful organization of core, the Order was powerful enough to wage war against the Dængelon, but its days of power are long gone. The Order believes in a higher power, they preach in their poorly furnished chapels about salvation and peace. The Order runs Orphanages, Charity drives, and the like. The Order also seeks to cleanse the world of monsters and to clean the souls of both undead and possessed, To achieve this goal it trains Exorcists (often from a young age) who are skilled executioners of evil and healers of the spirit. Exorcists are often cold hearted warriors who carry out their mission without any idea of glory, dispatching evil is just what they do.

Circle of the Three Moons
This is a cult worships mother nature. Even in the cities forged of magical alloys you find cult members, sometimes meditating in the small riverbank park, or tending to a rooftop garden. The Circle meets every full moon often in the large forests outside of the cities (because of the level of magic and technology, wood is not used for fuel or construction), its common to go nude to these meetings. The cult worships a triple goddess (maiden, mother, crone) and draw power from nature and each other. City druids usually hail from this cult, City druids are a force to be reckoned with because they know how to meld nature with technology, wood with metal, and like a dandelion growing through the cement in a sidewalk, they show that nature can break through any barrier.

The Menders
This is a cult devoted to killing Breakers and Criminals. They have many trained assassins, and operate allot like the Black Coin Guild. Every member has a cross tattooed on the left side of their chest, over their heart. Some say this cross is a seal that binds them to their vow to their cult.
Leon
Leon
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Join date : 2010-02-10

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